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All patch notes
Version 2.24.2026

Version 2.24.2026

What's New 3
  • Fishing: added 32 new species, each with brand-new sprites. Some species were removed due to missing sprites in the new sprite pack, but the total roster has been expanded to 40 species, nearly double the previous 21!

  • Fishing: the auction system has been rebuilt to be genuinely unpredictable. Previously, payouts were directly determined by a fish’s quality score, making outcomes predictable. Now, payouts are rolled using a Gaussian distribution, where quality influences the odds rather than deciding the result. The same fish can now sell for different amounts, with rarer fish having wider variance for more dramatic swings. Events like bidding wars and collectors now modify rolled results instead of feeding into a fixed formula. See the Changes section below for details.

  • Balance: .balance command now displays assets in a separate page, compacting the embed display. "Main" page now shows available balance, bank balance, and net worth

Changes 8
  • Fishing: auction starting bids are now decoupled from final value, making outcomes impossible to predict from the opening price

  • Fishing: bid progression now uses calibrated geometric growth so auctions reliably reach near market value instead of stalling out

  • Fishing: starting bids now open at 20–50% of market value (was fixed 70% of final value)

  • Fishing: bid count now scales with fish quality: Common fish get 8–18 bids, Legendaries get up to 38

  • Fishing: active bidder pool scales with quality (3–8 bidders, up from fixed 3–6)

  • Fishing: per-bid delay reduced from 1.5–3.5s to 1.0–2.5s so longer auctions don't drag

  • Fishing: auction feed now shows a rolling window of the last 8 bids with a live bid counter, preventing embed overflow on long auctions and keeping longer auctions from clogging chat

  • Fishing: - bidders who raise their own bid consecutively now show "increased bid to $X" instead of "bid $X"

Bug Fixes 2
  • Balance: fixed bank balance not contributing to overall net worth

  • Woodcutting: fixed an issue where the chop cooldown would trigger even if the command failed due to insufficient axe durability